//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by OpenGL.rc
//
#define IDD_ABOUTBOX                    100
#define IDR_MAINFRAME                   128
#define IDR_OPENGLTYPE                  129
#define IDD_LIGHTS_DLG                  134
#define IDD_MATERIAL_DLG                136
#define IDD_MOUSE_SETTINGS_DLG          139
#define IDD_COLOR_SETTINGS_DLG          141
#define IDC_LIGHT_SPACE                 1010
#define IDC_RADIO_LIGHT1                1017
#define IDC_RADIO_LIGHT2                1018
#define IDC_RADIO_LIGHT3                1019
#define IDC_RADIO_LIGHT4                1020
#define IDC_RADIO_LIGHT5                1021
#define IDC_RADIO_LIGHT6                1022
#define IDC_RADIO_LIGHT7                1023
#define IDC_RADIO_LIGHT8                1024
#define IDC_AMBL_COLOR_R                1025
#define IDC_LIGHT_ENABLED               1026
#define IDC_AMBL_COLOR_G                1027
#define IDC_AMBL_COLOR_B                1028
#define IDC_LIGHT_COLOR_R               1029
#define IDC_LIGHT_COLOR_G               1030
#define IDC_LIGHT_COLOR_B               1031
#define IDC_LIGHT_POS_X                 1032
#define IDC_LIGHT_POS_Y                 1033
#define IDC_LIGHT_POS_Z                 1034
#define IDC_LIGHT_DIR_X                 1035
#define IDC_LIGHT_DIR_Y                 1036
#define IDC_LIGHT_DIR_Z                 1037
#define IDC_LIGHT_TYPE                  1038
#define IDC_MATERIAL_AMBIENT            1039
#define IDC_MATERIAL_DIFFUSE            1040
#define IDC_MATERIAL_SHININESS          1041
#define IDC_ROTATION_SENSITIVITY        1041
#define IDC_MATERIAL_SPECULAR           1042
#define IDC_TRANSLATION_SENSITIVITY     1042
#define IDC_SCALE_SENSITIVITY           1043
#define IDC_RESTORE_DEFAULTS            1044
#define IDC_OBJECT_COLOR_BUTTON         1045
#define IDC_BACKGROUND_COLOR_BUTTON     1047
#define IDC_MFCCOLORBUTTON4             1048
#define IDC_MFCCOLORBUTTON5             1049
#define IDC_MFCCOLORBUTTON6             1050
#define IDC_CHECK1                      1052
#define IDC_OVERRIDE_WIREFRAME_COLOR    1052
#define ID_FILE_LOAD                    32771
#define ID_ACTION_ROTATE                32774
#define ID_ACTION_TRANSLATE             32775
#define ID_ACTION_SCALE                 32776
#define ID_AXIS_X                       32777
#define ID_AXIS_Y                       32778
#define ID_AXIS_Z                       32779
#define ID_LIGHT_SHADING_FLAT           32781
#define ID_LIGHT_SHADING_GOURAUD        32782
#define ID_LIGHT_CONSTANTS              32783
#define ID_ANIM_PLAY                    32793
#define ID_ANIM_CLEAR                   32794
#define ID_ANIM_SNAPSHOT                32795
#define ID_BUTTON_SUBDIVIDE             32797
#define ID_OPTIONS_MOUSE_SETTINGS       32801
#define ID_PROJECTION                   32802
#define ID_MODEL                        32803
#define ID_BOUNDING_BOX                 32806
#define ID_OPTIONS_PERSPECTIVE_SETTINGS 32809
#define ID_VIEW_SHOW_VERTEX_NORMALS     32810
#define ID_VIEW_SHOW_FACE_NORMALS       32811
#define ID_VIEW_SHOW_BOUNDING_BOX       32812
#define ID_Menu                         32813
#define ID_VIEW_ORTHOGRAPHIC_VIEW       32819
#define ID_VIEW_PERSPECTIVE_VIEW        32820
#define ID_MODE_OBJECT                  32827
#define ID_MODE_CAMERA                  32828
#define ID_VIEW_RESET_VIEW              32829
#define ID_OPTIONS_COLOR_SETTINGS       32831
#define ID_AXIS_FREE_CONTROL            32832

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        143
#define _APS_NEXT_COMMAND_VALUE         32837
#define _APS_NEXT_CONTROL_VALUE         1053
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
